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Post by Onecrazymonkey1 on Nov 1, 2018 4:43:45 GMT
Yeah I love ME1 for it's story but the uninteresting filler planets with the Mako and the combat is terrible in my book. It's so bad it's good, though, heheheheheh. The one thing I kinda like about the filler planets is that there is a nice, uncivilized, desolate feel to them. The other ME games could have used that, I think, just improve on the graphics and the physics along with varying the alien/human-created environs. True, ME2 felt too cramped, small and crowded and here I am just wanting a happy medium.
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Post by Faceman on Nov 1, 2018 5:03:31 GMT
It's so bad it's good, though, heheheheheh. The one thing I kinda like about the filler planets is that there is a nice, uncivilized, desolate feel to them. The other ME games could have used that, I think, just improve on the graphics and the physics along with varying the alien/human-created environs. True, ME2 felt too cramped, small and crowded and here I am just wanting a happy medium. Now that I'm thinking about it, I also really liked the space outfits/uniforms in ME1 - they should have kept something like that for ME2 - for all the squaddies and NPC's. Sorry, thinking of the desolate planets led me to thinking about the survival suits/armor. Just my train of thought.
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Post by Onecrazymonkey1 on Nov 1, 2018 5:22:32 GMT
True, ME2 felt too cramped, small and crowded and here I am just wanting a happy medium. Now that I'm thinking about it, I also really liked the space outfits/uniforms in ME1 - they should have kept something like that for ME2 - for all the squaddies and NPC's. Sorry, thinking of the desolate planets led me to thinking about the survival suits/armor. Just my train of thought. I greatly preferred the ME 1 armor, somthing ME2 was too restrictive with as well. hehe I loved ME1 for the phoenix armor alone, it was great for when companions pissed me off... Well Not Wrex, he never had to wear the armor of shame because I loved him too much.
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Post by Iakus on Nov 1, 2018 13:20:54 GMT
@dustyelf , Onecrazymonkey1 , Kaiser Arian , catilina ,@quizolio , Iakus , Onishiro I started up ME1 and decided to make a run at a playthrough but it's just too boring. The story is great, but that has little replay value. Gameplay adds replay value, and ME1 just doesn't have the gameplay to keep me playing all the way through anymore. I confess I have not played ME1 since the ME3 debacle. So I can't say how well the mechanics have aged. But ME3 killed my enjoyment of the story to the point where I can't play ANY of the games in the trilogy anymore.
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Post by Deleted on Nov 1, 2018 13:26:36 GMT
@dustyelf , Onecrazymonkey1 , Kaiser Arian , catilina ,@quizolio , Iakus , Onishiro I started up ME1 and decided to make a run at a playthrough but it's just too boring. The story is great, but that has little replay value. Gameplay adds replay value, and ME1 just doesn't have the gameplay to keep me playing all the way through anymore. I confess I have not played ME1 since the ME3 debacle. So I can't say how well the mechanics have aged. But ME3 killed my enjoyment of the story to the point where I can't play ANY of the games in the trilogy anymore. I feel ya. When that whole thing blew up there were quite a few people I knew, both online and IRL, who just walked away. I don't blame them. As far as ME1 goes all the poor gameplay doesn't faze me The story, atmosphere and universe is just too great. But this talk reminds me, N7 Day is around the corner and I haven't done my usual annual playthrough of ME1 for a year or two. I just might boot it up.
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Post by Faceman on Nov 1, 2018 15:24:51 GMT
@dustyelf , Onecrazymonkey1 , Kaiser Arian , catilina ,@quizolio , Iakus , Onishiro I started up ME1 and decided to make a run at a playthrough but it's just too boring. The story is great, but that has little replay value. Gameplay adds replay value, and ME1 just doesn't have the gameplay to keep me playing all the way through anymore. I confess I have not played ME1 since the ME3 debacle. So I can't say how well the mechanics have aged. But ME3 killed my enjoyment of the story to the point where I can't play ANY of the games in the trilogy anymore. I understand. However, MEHEM (Mass Effect Happy Ending Mod) cured the ending, then the CEM (Citadel Ending Mod) adding some frosting on the cake. So yes, I took a Mass Effect sabbatical, then those mods brought me back. Now, there's even more mods that are starting to "cure" some of the silliness of the story arc. Just go through the ME2 n ME3 pages at Nexus mods if you're interested. *sigh* now I want my gaming computer back... I had to lend it to my son when his PC kicked the bucket. Urge to apply mods... rising...
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Post by Faceman on Nov 1, 2018 15:26:22 GMT
Now that I'm thinking about it, I also really liked the space outfits/uniforms in ME1 - they should have kept something like that for ME2 - for all the squaddies and NPC's. Sorry, thinking of the desolate planets led me to thinking about the survival suits/armor. Just my train of thought. I greatly preferred the ME 1 armor, somthing ME2 was too restrictive with as well. hehe I loved ME1 for the phoenix armor alone, it was great for when companions pissed me off... Well Not Wrex, he never had to wear the armor of shame because I loved him too much. Hahahahahah! "Punishing" people with the Phoenix armor... I love that idea! (rofl)
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Post by Iakus on Nov 1, 2018 22:44:30 GMT
I confess I have not played ME1 since the ME3 debacle. So I can't say how well the mechanics have aged. But ME3 killed my enjoyment of the story to the point where I can't play ANY of the games in the trilogy anymore. I understand. However, MEHEM (Mass Effect Happy Ending Mod) cured the ending, then the CEM (Citadel Ending Mod) adding some frosting on the cake. So yes, I took a Mass Effect sabbatical, then those mods brought me back. Now, there's even more mods that are starting to "cure" some of the silliness of the story arc. Just go through the ME2 n ME3 pages at Nexus mods if you're interested. *sigh* now I want my gaming computer back... I had to lend it to my son when his PC kicked the bucket. Urge to apply mods... rising... Yeah the mods allowed me to do another run. But it's just not the same. The magic is gone.
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Post by Faceman on Nov 1, 2018 22:49:13 GMT
I understand. However, MEHEM (Mass Effect Happy Ending Mod) cured the ending, then the CEM (Citadel Ending Mod) adding some frosting on the cake. So yes, I took a Mass Effect sabbatical, then those mods brought me back. Now, there's even more mods that are starting to "cure" some of the silliness of the story arc. Just go through the ME2 n ME3 pages at Nexus mods if you're interested. *sigh* now I want my gaming computer back... I had to lend it to my son when his PC kicked the bucket. Urge to apply mods... rising... Yeah the mods allowed me to do another run. But it's just not the same. The magic is gone. I get it. But I get so much satisfaction from negating Star Brat, the magic came back. Sorta.
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Post by Deleted on Nov 2, 2018 0:11:23 GMT
Destroy ending always. Never done the others, it's not right to do that to Shepard. ME1 - save the citadel, be a hero - amazing feel at the end. Would have liked ME2 or ME3 combat but kept the attributes and skills. Like DA2 and DA3 I miss switching armors on the companions in ME2 and ME3.
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Post by novatrex on Nov 2, 2018 3:21:01 GMT
@dustyelf , Onecrazymonkey1 , Kaiser Arian , catilina ,@quizolio , Iakus , Onishiro I started up ME1 and decided to make a run at a playthrough but it's just too boring. The story is great, but that has little replay value. Gameplay adds replay value, and ME1 just doesn't have the gameplay to keep me playing all the way through anymore. I confess I have not played ME1 since the ME3 debacle. So I can't say how well the mechanics have aged. But ME3 killed my enjoyment of the story to the point where I can't play ANY of the games in the trilogy anymore. The ending debacle spoils the series to a degree to me, but I'm still able to play them.
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Post by novatrex on Nov 3, 2018 4:08:25 GMT
@dustyelf, Onecrazymonkey1, Kaiser Arian, catilina,@quizolio, Iakus, Onishiro, Faceman, slimgrin, GoldenGail3So who was your favorite and least favorite squadmate in the series as far as gameplay goes? Wrex was probably my favorite. It was disappointing to me that we couldn't have him on our team more in the series. I think Tali was the least useful. The tech classes weren't powerful enough, especially in ME1, but ME2 as well. The biotic classes were too powerful in ME1, or at least singularity and barrier were. Sniping in ME1 is pretty clunky. That makes the infiltrator an odd class in the first game...
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Post by Deleted on Nov 3, 2018 4:31:37 GMT
@dustyelf , Onecrazymonkey1 , Kaiser Arian , catilina ,@quizolio , Iakus , Onishiro , Faceman , slimgrin , GoldenGail3 So who was your favorite and least favorite squadmate in the series as far as gameplay goes? Wrex was probably my favorite. It was disappointing to me that we couldn't have him on our team more in the series. I think Tali was the least useful. The tech classes weren't powerful enough, especially in ME1, but ME2 as well. The biotic classes were too powerful in ME1, or at least singularity and barrier were. Sniping in ME1 is pretty clunky. That makes the infiltrator an odd class in the first game... In terms of gameplay favorite squad mate Jack. She seemed to do a lot of damage. Her and Zaaed together made the combat very easy.
Least favorite: Garrus. For some reason he seemed to not do much damage and bringing him along seem to take forever.
Classes: vanguard. I think its either charge or nova. Really fun and powerful. Second is adept.
Those triangles is ME1 were kind of odd. Glad they weren't in ME2 and ME3.
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Post by Iakus on Nov 3, 2018 15:09:36 GMT
@dustyelf , Onecrazymonkey1 , Kaiser Arian , catilina ,@quizolio , Iakus , Onishiro , Faceman , slimgrin , GoldenGail3 So who was your favorite and least favorite squadmate in the series as far as gameplay goes? Wrex was probably my favorite. It was disappointing to me that we couldn't have him on our team more in the series. I think Tali was the least useful. The tech classes weren't powerful enough, especially in ME1, but ME2 as well. The biotic classes were too powerful in ME1, or at least singularity and barrier were. Sniping in ME1 is pretty clunky. That makes the infiltrator an odd class in the first game... Kind of a toss up between Ash and Wrex in ME1. I would spec them to be shotgun-toting juggernauts that were nigh-indestructible while my sniper rifle Infiltrator could relax and kill things from a distance.
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Post by Faceman on Nov 3, 2018 15:31:44 GMT
@dustyelf , Onecrazymonkey1 , Kaiser Arian , catilina ,@quizolio , Iakus , Onishiro , Faceman , slimgrin , GoldenGail3 So who was your favorite and least favorite squadmate in the series as far as gameplay goes? Wrex was probably my favorite. It was disappointing to me that we couldn't have him on our team more in the series. I think Tali was the least useful. The tech classes weren't powerful enough, especially in ME1, but ME2 as well. The biotic classes were too powerful in ME1, or at least singularity and barrier were. Sniping in ME1 is pretty clunky. That makes the infiltrator an odd class in the first game... Honestly, it's been so long since I've played Mass Effect without cheating that I don't remember any of their original strengths and weaknesses. I originally played ME1 on the Xbox 360 but have played it since (and the sequels) all on the PC. Doing my extremely numerous replays, I'd set the games up so I could storm through the game and enjoy the story derivatives. For instance, for ME1, I got the console codes. I give Shep the QA tester armor (there are derivatives, the original looks yellow) the QA tester Super Gun, the rest of his weapons are the Specter weapons (I like the black aesthetic)... all my squaddies either get versions of the QA Super Armor or Colossus derivatives and all Specter weapons. Then I console in the best mods, like the best biotic amp and best tech amp. Then I mod in higher carry counts for inventory (though I keep that fairly clean otherwise it'll bog down that menu quick) and grenades, medigel, and omnigel. Generally in ME1 I don't bring biotic squaddies unless I feel they're needed for the story (like Liara for Noveria and her mom Benezia) because biotics in ME1 throw around a bunch of stuff and that gets in the way and creates more problems than they're worth. All of the characters are kinda shallow, in my opinion. Poor Tali & Liara just becomes encyclopedias. I don't talk to Kaidan at all anymore. I tried, but despite them lamp-shading Kaidan's background story as boring and whiny that doesn't keep it from being boring and whiny. With Garrus, if you play a Paragon I feel like I'm yelling at him all the time for his Renegade tendencies, and if I'm playing it Renegade I feel like I'm being a tad sanctimonious and superior because of the tone Shep uses even in agreeing with Garrus. In ME1, Wrex drags the conversation down with the pacing of his words. He's too slow, I like that they sped up his talking speed to feel more natural in ME2 & ME3, plus Wrex doesn't sound as mopey. I'm doing a lot of complaining here, so let me add some positive. I really like their elevator dialogs (though I don't like the lengthy elevator rides) and I like their enthusiastic combat dialog. I also like Bioware attempting to move away from isometric RPG's into the 3d world. Do I wish they had more squad banter, like DAO and Baldur's Gate 2? Yup. But still I like the way they made the attempt. I like how they tried to put together more cinematic-style dialogs. I like some moments on the Citadel, like with Kaidan, Ash and Shep as they look over the massive size of the station. Basicly, no matter how much I may whine about ME1, I love ME1 and have played it so many times it's embarrassing.
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Post by Kaiser Arian on Nov 3, 2018 20:30:01 GMT
Favorite: Garrus, Zaeed, Thane, Wrex, Mordin
Least Favorite: Tali, Samara's evil daughter, Jacob
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Post by novatrex on Nov 4, 2018 1:20:19 GMT
FacemanI use the console too, but instead of typing out cheats, I have them in a text file and execute the text file, that's either keybound or I type the file name in the console. I'll do that with a new Shepard adding stuff to the inventory, plus I have other cheats listed in the file. Did you know that you can add specializations through the console? If you have an engineer for example, you can specialize as both a medic and an operative if you want to. I don't give myself the super weapons/armor, but I do give myself equipment that can only be attained through the console, like Cerberus Freedom armor and Harpoon rounds. Omni-tools don't transfer to new game +, so I have a text file with omni-tools that's keybound. There's a few other cheats that I have hotkeyed too, like talent points. I max out the squad's talent points. You mentioned the slow elevator rides. There's a command that you can keybind that speeds up the game so the elevator rides only last a second or two. Most cutscenes can be skipped with an ini edit as well.
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Post by Faceman on Nov 4, 2018 16:20:17 GMT
Faceman I use the console too, but instead of typing out cheats, I have them in a text file and execute the text file, that's either keybound or I type the file name in the console. I'll do that with a new Shepard adding stuff to the inventory, plus I have other cheats listed in the file. Did you know that you can add specializations through the console? If you have an engineer for example, you can specialize as both a medic and an operative if you want to. I don't give myself the super weapons/armor, but I do give myself equipment that can only be attained through the console, like Cerberus Freedom armor and Harpoon rounds. Omni-tools don't transfer to new game +, so I have a text file with omni-tools that's keybound. There's a few other cheats that I have hotkeyed too, like talent points. I max out the squad's talent points. You mentioned the slow elevator rides. There's a command that you can keybind that speeds up the game so the elevator rides only last a second or two. Most cutscenes can be skipped with an ini edit as well. Yeah, I've used the text files too, on ME1 and on Skyrim. I've also consoled in the specializations, talent points, and even weapon capabilities. I don't usually max out the squad's talent points, but that's because it's not necessary. First, I have the QA Gun and that kills just about everything (even my Mako if I accidentally hit it lol) with one shot. Next, the squaddies are wrapped in high end armor that keeps their poor AI from killing them. But I can understand the appeal to maxing out their abilities as well. For the elevator rides speed, there's also mods - if you want to skip the console and they're even designed so that they're long enough you can hear some elevator banter if you so desire. For ME1, there's also a texture mod that gets rid of most of the awful textures that were designed for the Xbox 360 and never upgraded for the PC version of ME1 (thank you, lazy Bioware). For all three ME games there's these guys who've been working on "A Lot of Mods" and it basically brings together texture mods from a lot of different authors, makes sure they make a compatible look and feel, and installs the textures fairly quickly. Although, when I say fairly quickly... installing texture mods on any Mass Effect game is a slow process. The first tool I used to install texture mods on ME1 was MEU MEUITM (Mass Effect Updated/Improved Textures Mod) by CDAMJC - he had his own texture mod installer, but that's switched over to the mod application process used by the ALOT guys, so not it's a bit faster. For the other two games I first used ME3Explorer - and that tool is still great for most mods. But it (in my experience) gets wiggy when applying texture mods and it takes hours. So last thing I used was the ALOT guys mod process - though I'd use some of my own textures instead of just the ones that come with the ALOT package. A Lot Of Textures (ALOT) for ME2A Lot Of Textures (ALOT) for ME3
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Post by novatrex on Nov 5, 2018 0:49:13 GMT
Faceman Yeah I tried MEUITM before. If you decide you want to revert back to the original, you have to reinstall the game unless you have a backup copy. It improves a lot of the facial and clothing textures and some armor. I haven't tried the texture mods for ME2 and ME3, but JFYI, there's an Ashley marksman fix and a Zaeed restored conversation mod for ME3 that I use along with my own tweaks and mods. Kinda irritating that Bioware didn't fix Ashley's marksman skill. That Zaeed conversation restoration works great. It's like it's part of the original game. He tells a story about Cerberus that was cut out I think. It's been a while since I played it without the mod, so I can't recall exactly what was already there and what was cut out.
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Post by Onecrazymonkey1 on Nov 5, 2018 2:40:04 GMT
My favorites were always Wrex, Grunt and Ash as the unstoppable powerhouses with Thane and legion as my top snipers. I also have to link my personal bias of their personalities with their combat, because if I don't like a character I'll use them as little as possible. However from what I remember they did seem to have the most survivability in my games and always helped me out of tight spots.
As for my sheps? I loved playing a Vanguard god that would shotgun people to the face, It suited me because I'm an impatient person. I guess that's why I love the krogan so much, that and they're adorable. Mordin personalty wise was another favorite of mine but he always died on me....or maybe I just sucked idk. Miranda, zaeed, Samara, jack and Garrus were cool but not my favorites, Tali and Jacob too boring to use and Liara too creepy. As for kaiden, I usually killed him off in most of my games because while he's cute, his personality is meh.
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